Tutorials
Gamecube Controller Modeling
This is a timelapse of modeling a Gamecube controller in Maya.
It was mostly made as a way to test a couple workflow scripts I was working on, so I may have worked a little abnormally but hopefully it'll be useful for you :)
Remove Seams in Maya
Here I explain how to use the 3d paint tool or Transfer Maps (called Surface Sampler prior to Maya 8) to remove texture seams in Maya 7.0 and above (I still have to transfer this tutorial from my old site)